Saturday, September 5th, 2009 at
6:53 am
This is the third boss level (E3M8) in Heretic 1- D’sparil’s Keep (in “The Dome Of D’sparil” episode).
The boss is The first and youngest of the three Serpent Riders- D’sparil (The second one {Korax} is the final boss of Hexen 1 and the last one {Eidolon} is the final boss of Hexen 2).
D’sparil Has three moves;
1). An energy blast.
2). Summoning a pair of Wizards (AKA D’sparil’s Disciples).
3). Teleporting to one of six positions on the battlefield.
This part contains the majority of the level and the start of the battle with the boss.
Played From A Default Start (ElvenWand With 50 Shots, 100% Health And No Armor) On “Thou Art A Smite Meister” Difficulty (Parallel To Ultra Violence On Doom), Using ZDoom Source Port, And Recorded With Growler GunCam.
Duration : 0:5:33
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Technorati Tags: Boss, D'sparil, Dome, E3M8, game, Heretic, Keep, video
Friday, August 28th, 2009 at
1:34 pm
With strength maxed, vitality can be maxed without any additional story-related progress needed. For this, only the enemy called “spiral” is needed. This enemy has around 2800 HP so you’ll need to drop it down. I prefer to use the enemy skill Trine for this because it uses relatively little MP and deals 2000 damage. Above 2700 is not recommended. For restoring MP, I use the “MP absorb” materia and “steal” and make use of the annoying “hippogriff” with its hazardous “L2 confu” spell it has (which causes any character not immune to confusion and whose level is even (a multiple of 2) to become confused). If you’re really running low on MP (less than 50), the “sea worm” found at the beaches is a very dependable target. Not only does it drop “turbo ethers”, you can use use “steal” with “MP absorb” on it to draw out some of its MP. In addition, it’s a very easy enemy that seems very slow to act and is quite weak.
Like with strength, you only need to go to about 220 as armor will provide that extra boost. Compared to 128 (for the “defense” stat), the damage is only about 70%, which is sort of disappointing, but when you take on Emerald Weapon or Ruby Weapon, this will be very helpful for survival. The 70% number also catches my attention. A doubling is resulting in 70% of the damage. This hints to a negative (inverse) square root involved (i.e. “CharacterDefense^-0.5″). Also, at the 6-minute marker in this video, something a bit unusual happens – 4 pieces of materia get mastered at the same time (two different types, too (the usual – “exit” and “all”)). Also, note how much gil I’ve got already. Yep, over a quarter of a billion, still a bit less than 20% of my record….
Duration : 0:9:58
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Technorati Tags: easy, Fantasy, Final, game, max, spiral, stat, techniques, tips, tricks, video, Vitality
Wednesday, July 29th, 2009 at
3:40 pm
This is the third boss level (E3M8) in Heretic 1- D’sparil’s Keep (in “The Dome Of D’sparil” episode).
The boss is The first and youngest of the three Serpent Riders- D’sparil (The second one {Korax} is the final boss of Hexen 1 and the last one {Eidolon} is the final boss of Hexen 2).
D’sparil Has three moves;
1). An energy blast.
2). Summoning a pair of Wizards (AKA D’sparil’s Disciples).
3). Teleporting to one of six positions on the battlefield.
This part contains the end of the boss fight.
Played From A Default Start (ElvenWand With 50 Shots, 100% Health And No Armor) On “Thou Art A Smite Meister” Difficulty (Parallel To Ultra Violence On Doom), Using ZDoom Source Port, And Recorded With Growler GunCam.
Duration : 0:5:40
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Technorati Tags: Boss, D'sparil, Dome, E3M8, game, Heretic, Keep, video
Monday, July 27th, 2009 at
10:58 pm
This is the third boss level (E3M8) in Heretic 1- D’sparil’s Keep (in “The Dome Of D’sparil” episode).
The boss is The first and youngest of the three Serpent Riders- D’sparil (The second one {Korax} is the final boss of Hexen 1 and the last one {Eidolon} is the final boss of Hexen 2).
D’sparil Has three moves;
1). An energy blast.
2). Summoning a pair of Wizards (AKA D’sparil’s Disciples).
3). Teleporting to one of six positions on the battlefield.
Played From A Default Start (ElvenWand With 50 Shots, 100% Health And No Armor) On “Thou Art A Smite Meister” Difficulty (Parallel To Ultra Violence On Doom), Using ZDoom Source Port, And Recorded With Growler GunCam.
Duration : 0:5:36
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Technorati Tags: Boss, D'sparil, Dome, E3M8, game, Heretic, Keep, video
Monday, July 13th, 2009 at
12:31 pm
My 94 Soul Breeder (Sohcahtoa) soloing at the Shrine of Palmir Plateau dungeon near portal 13.
Pets used:
~~~~~~~~~~~~~~
100 Turtle (zillaGod) with +5/10 R4 Warrior armor, and +2/10 R4 Axe.
94 Orc (OoglyOgre) with +3/10 R4 Warrior armor, and +0/10 Spear.
Pet Stats:
~~~~~~~~~~~~~~
Turtle has 1098+525 p.def, 1092+110 p.atk and 13.5k HP. That’s with breeder’s Vitality Support, Vitality Boost, Turtle buff, and Orc buff.
Orc has 819+110 p.def, 1036 p.atk and no buffs except Vitality Support.
Note: Turtle has 8 JP to spare, and Orc has 19 JP left (saving for when he’s R5), so the stats could be a bit better if I wanted.
Duration : 0:6:12
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Technorati Tags: breeder, dark, dungeon, game, mmorpg, orc, palmir, rappelz, shogun, solo, turtle, video